Pyro & Fire
High-density combustion, mushroom clouds, rolling flame walls and directable fire that hits a frame target. Smoke, fire, ash, embers.
Heavy-fixture pyrotechnics, viscous fluids, and procedural destruction for feature film & episodic. Eight years inside Houdini. If it explodes, pours, collapses or burns — it's mine.
High-density combustion, mushroom clouds, rolling flame walls and directable fire that hits a frame target. Smoke, fire, ash, embers.
FLIP & SOP-level solvers for splashes, droplets, viscous pours and ocean surfaces. Meshing that survives a 4K grade.
RBD / FEM / Vellum pipelines, multi-impact simulations, secondary debris and dust — art-directable from first take.
Granular flows, cloth, soft-body, hair & fur. Tight integration with crowd and creature FX teams.
Custom HDA libraries — asset-bound solver presets, scattering systems, terrain eroders. Built for a 30-person FX team.
Karma XPU / Solaris lookdev, AOVs wired for comp, hand-off packages with test renders baked into the USD layer.
Sixty-second destruction sequence for the third-act of an action feature. Custom RBD pipeline that hand-shook 14 impacts to camera moves; secondary debris, dust and glass simulated in parallel.
Hero liquid spot for a beverage launch — 6-second viscous pour with hand-keyed surface tension, custom meshing pass and Karma XPU caustics. Delivered in 14 days end-to-end.
Volcanic ashfall sequence across three episodes of a streaming series. Procedural volume pipeline that art-directed density, drift direction and ember count from one HDA per shot.
Frame-target conversation, reference pull, shot-specific hero list. One-page brief that survives the whole project.
Proxy sims in 1/8th resolution, timing tests against layout, lookdev pre-pass on hero frames. Sign-off gate before final.
Full-res sim on the farm, Karma XPU renders to 4K EXR, AOVs pre-comped for the client review. Two iteration rounds baked in.
USD-layer package, baked caches, comp-ready AOVs, an FX breakdown PDF. Plus a 30-min walkthrough call.
Available for Q3 2025 — feature, episodic, commercial. Reply within 24h. Remote-friendly, EU timezone.