Pyro & Fire FX
Cinematic explosions, muzzle flashes, ember drift and dense volumetric smoke at 4K and slow-motion.
A portfolio of Houdini simulations for film and advertising — edited, art-directed, and delivered by Voislav Nikolovski.
A 14-second hero shot of a downtown block fracturing under stress. 240 million rigid-body pieces, custom constraint network, art-directed chunking on the camera line.
Cinematic explosions, muzzle flashes, ember drift and dense volumetric smoke at 4K and slow-motion.
FLIP oceans, splashes, refractions and viscous pour shots matched to live-action plates.
Rigid-body and cloth fracture: buildings, glass, vehicles, terrain breaking with art-directed timing.
Vellum cloth, hair, grains and granular flows — dust trails to character cloth that reads on screen.
Custom Houdini Digital Assets for studio pipelines — artist-friendly, version-controlled, farm-ready.
Karma XPU lookdev, AOVs, light rigging, on-set data matching for seamless composites.
Brief, plates, references in. Creative FX treatment + shot plan within 48 hours.
Low-res sims in days, not weeks. Motion, scale, timing locked before caching.
Hero-resolution caches, Karma XPU passes, AOVs for comp. Daily, versioned.
Final EXRs, Houdini scene, HDA you keep. Future shots reuse the setup.
Send the brief and the plate. Treatment + timeline within two business days.