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INITIALIZING VOISNIK_VFX_SYSTEM

VOISNIK

3D VFX & SIMULATION / HOUDINI / KARMA XPU

About

Bending physics into frames.

Voislav Nikolovski is a 3D VFX & Simulation artist specializing in Houdini pyro, fluid, destruction, and particle simulations. Every shot is engineered to draw you into the world of the work — atmospheric, immersive, and visually unforgettable.

Selected Work

Render log

[REC_01] FILM / 2024

City Block Collapse

CLIENT
Northgate Pictures
ROLE
FX Lead
FRAMES
0336

240M RBD pieces with art-directed chunking on the camera line.

[REC_02] COMMERCIAL / 2024

Aurora Pour

CLIENT
Carbon Beverage
ROLE
Fluid TD
FRAMES
0144

Viscous liquid pour with refraction-tuned materials and photo-matched lighting.

[REC_03] EPISODIC / 2023

Ashfall Drift

CLIENT
Helios Streaming
ROLE
Volumetric FX
FRAMES
1920

Eight-episode arc of pyroclastic ash plumes drifting across plate photography.

Capabilities

Solvers .sys

[MOD_01]

Pyro & Fire FX

Explosions, muzzle flashes, ember drift, volumetric smoke.

[MOD_02]

Fluid & Water

FLIP oceans, splashes, refractions, viscous pour shots.

[MOD_03]

Destruction

Rigid-body and cloth fracture with art-directed timing.

[MOD_04]

Particles & Vellum

Vellum cloth, hair, grains, and granular flows.

[MOD_05]

Procedural Tools

Custom Houdini Digital Assets for studio pipelines.

[MOD_06]

Lookdev & Lighting

Karma XPU lookdev, AOVs, light rigging, data matching.

Ready to render?

Send a brief and I'll respond within two business days.