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VOISLAV_NIKOLOVSKI_VFX ● RENDER QUEUE: 4 ACTIVE
// VFX · SIMULATIONS · EST. 2017

SIMULATIONS
FROM THE FUTURE.

// Voislav Nikolovski renders impossible frames with Houdini simulations for film and advertising. Eight years bending physics so the camera never sees the seams.

$ houdini --version Houdini 20.5.621 (Karma XPU ready) $ voislav --query capabilities [OK] pyro_fx_solver · 240fr cache ready [OK] flip_fluid_solver · 480fr cache ready [OK] rbd_destruction · 360fr cache ready [OK] vellum_cloth_hair · 720fr cache ready [OK] hda_library_v03 · RELEASE [OK] karma_xpu_lookdev · XPU online $ _

// CAPABILITIES.SYS

06 MODULES LOADED
[MOD_01]

Pyro & Fire FX

Cinematic explosions, muzzle flashes, ember drift and dense volumetric smoke at 4K and slow-motion.

SOLVER: pyro · 240FR
[MOD_02]

Fluid & Water

FLIP oceans, splashes, refractions and viscous pour shots matched to live-action plates.

SOLVER: flip · 480FR
[MOD_03]

Destruction

Rigid-body and cloth fracture: buildings, glass, vehicles, terrain breaking with art-directed timing.

SOLVER: rbd · 360FR
[MOD_04]

Particles & Vellum

Vellum cloth, hair, grains and granular flows — dust trails to character cloth that reads on screen.

SOLVER: vellum · 720FR
[MOD_05]

Procedural FX Tools

Custom Houdini Digital Assets for studio pipelines — artist-friendly, version-controlled, farm-ready.

HDA LIB v03 · RELEASE
[MOD_06]

Lookdev & Lighting

Karma XPU lookdev, AOVs, light rigging, on-set data matching for seamless composites.

KARMA XPU · ONLINE

// SELECTED.LOG

03 ENTRIES
[REC_01] · FEATURE FILM · 2024

City Block Collapse

CLIENT
Northgate
ROLE
FX Lead
FRAMES
0336
STATUS
DELIVERED

A 14-second hero shot of a downtown block fracturing under stress. 240M RBD pieces, custom constraint network, art-directed chunking on the camera line.

> VIEW_ENTRY _
[REC_02] · COMMERCIAL · 2024

Aurora Pour

CLIENT
Carbon Bev.
ROLE
Fluid TD
FRAMES
0144
STATUS
DELIVERED

Viscous liquid pour hero shot for a global launch. 60-frame slow-mo, refraction-tuned materials, photo-matched studio lighting.

> VIEW_ENTRY _
[REC_03] · EPISODIC · 2023

Ashfall Drift

CLIENT
Helios
ROLE
VOL FX
FRAMES
1920
STATUS
DELIVERED

Eight-episode arc of pyroclastic ash plumes drifting across plate photography. Built as a reusable HDA that the studio still ships today.

> VIEW_ENTRY _

// PIPELINE.SH

04 STAGES
[STAGE_01]

Brief & Reference

Brief, plates, references in. Creative FX treatment + shot plan within 48h.

[STAGE_02]

Blockout & R&D

Low-res sims in days, not weeks. Motion, scale, timing locked before caching.

[STAGE_03]

Final Sim & Render

Hero-resolution caches, Karma XPU passes, AOVs for comp. Daily, versioned.

[STAGE_04]

Delivery & Handover

Final EXRs, Houdini scene, HDA you keep. Future shots reuse the setup.

// CONNECTED_NODES

06 CLIENTS
[01] Northgate [02] Helios [03] Carbon [04] Atlas VFX [05] Halcyon [06] Solstice

READY TO RENDER?

// Send the brief and the plate. Treatment + timeline within two business days.